Class Weapons[]
These are weapons used by each class. Although they are arranged by class, they are not all necessarily class-specific weapons. For example, although the flamethrower is unique to the Pyro, both the Shotgun and the Pistol are shared by multiple classes.
Scout[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Scattergun |
6 | 32 | Base: 60 Crit: 180 [6 dmg. × 10 pellets] |
||
Secondary Pistol |
12 | 36 | Base: 15 Crit: 45 [6 rounds/sec.] |
||
Melee Bat |
N/A | N/A | Base: 35 Crit: 105 |
Soldier[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Rocket Launcher |
4 | 20 | Base: 90 Crit: 270 |
||
Secondary Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 dmg. × 10 pellets] |
||
Melee Shovel |
N/A | N/A | Base: 65 Crit: 195 |
Pyro[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Flamethrower |
Fire:200 |
N/A | Base (Max): 139.5 / sec. Crit (Max): 418.5 / sec. Afterburn: 6 / sec. × 10 secs.1 |
||
Secondary Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 dmg. × 10 pellets] |
||
Melee Fire Axe |
N/A | N/A | Base: 65 Crit: 195 |
Demoman[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Grenade Launcher |
4 | 16 | Direct hit: 95–105 Crit: 270–330 After bounce:22–64 Crit: 1901 |
||
Secondary Sticky bomb Launcher |
8 | 24 | Directly underneath: 103–171 Crit: 3531 |
| |
Melee Bottle |
N/A | N/A | Base: 65 Crit: 195 |
Heavy[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Minigun |
200 | N/A | Base:52 / sec. Crit:108/ sec. | ||
Secondary Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 dmg. × 10 pellets] |
||
Melee Fists |
N/A | N/A | Base: 65 Crit: 195 |
|
Engineer[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 dmg. × 10 pellets] |
||
Secondary Pistol |
12 | 200 | Base: 15 Crit: 45 [6 rounds / sec.] |
||
Melee Wrench |
N/A | N/A | Base: 65 Crit: 195 |
|
Weapon | Notes / Special abilities |
---|---|
Primary PDA Build Tool |
Allows player to build the Engineer's buildings. |
Secondary PDA Demolish Tool |
Allows player to demolish one's own Engineer buildings. |
Medic[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Syringe Gun |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
||
Secondary Medi Gun |
N/A | N/A | N/A |
| |
Melee Bonesaw |
N/A | N/A | Base: 65 Crit: 195 |
Sniper[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Sniper Rifle |
1 | 25 | Base: 50-150 Crit: 150-450 |
| |
Secondary Submachine Gun (SMG) |
25 | 75 | Base: 8 Crit: 24 [10 rounds / sec.] |
||
Melee Kukri |
N/A | N/A | Base: 65 Crit: 195 |
Spy[]
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Primary Revolver |
6 | 24 | Base: 40 Crit: 120 | ||
Secondary Electro Sapper |
N/A | N/A | N/A |
| |
Melee Knife |
N/A | N/A | Base: 40 Backstab: :6× victim's health. |
|
Weapon | Notes / Special abilities |
---|---|
Primary PDA Disguise Kit |
|
Secondary PDA Invisibility Watch |
|
Buildings[]
Image | Building | Level | Damage Per Second/Replenish/Recharge |
---|---|---|---|
Building one |
Sentry Gun | One | Average DPS: 64 |
Two | Average DPS: 128 | ||
Three | Bullets average DPS: 128 Rockets (on direct hit): 10 | ||
Building two |
Dispenser | N/A | Health: 10/sec |
Ammo: 20%/sec | |||
Metal: 40/5 sec | |||
Buildings three & four |
Teleporter Entrance & Exit |
N/A | Recharge: 10 sec |